To install it in your build, first, attach a helper block to the rear of your build, at the horizontal center. To convert the modules to subassemblies, detach them from the bar by dragging the silver block encased in the darker blocks. Delete the bar and the other two modules. To test-fly a module, attach the cockpit to it, then detach the bar at the back that joins the three modules. They all handle differently, use the one that suits your needs. The one to starboard of the cockpit, with the finest grooves, weighs 10,000 pounds the one in the middle weighs 100,000 pounds and the last one, with the thickest groove pattern, weighs 1,000,000 pounds. But I've refined the modules a bit since then, so here are the latest ones. The tanker also uses Funky Trees for automatic flap deployment, but otherwise, it is just a normal plane flying with Pitch and Roll.Someone asked me the other day if I had a hover-flight module, and I pointed them at my Spaceship tutorial. The target IAS of a tanker is defined as lerp(55, 125, Throttle) m/s. It uses Funky Trees to select a target speed using Throttle, which is fixed by the tanker spawner. The aerial refueling tanker can be changed by modifying _aiRefuelTanker_.xml. Q: I didn't read the instructions, and deleted the aircraft that I spent 420 hours on.Ī: You could say that it has gone up in smoke. ![]() Therefore, this mod cannot change these aircraft. They do not use files from the AircraftDesigns folder. Q: AI planes in mods are not being replaced.Ī: Mod maps and levels usually use the AI Aircraft Spawner Proxy in the mod tools. Files are not hidden and you have permissions to modify them. Files are not being used by a program other than this mod. REPLACER.TSV does not have fields surrounded by double-quotes ( " ) REPLACER.TSV is in the REPLACER folder and formatted correctly. Q: Some AI planes are not being replaced.Ī: Check the dev console or log for error messages. No support is available for the loss of any data, aircraft files or otherwise. This mod is able to change any file you have selected, not just AI aircraft files. However, they cannot be added to file paths anyway, so it is good enough for this application. This means it does not support line breaks and special whitespace characters. My TSV implementation isn't full, it only uses string.Split(), and reads each line separately. _aiPlaneFile2_.xml C:\\Users\Username\My Plane 2.xmlįor aircraft testing purposes, you can also use the ReplaceAircraftFiles dev console command to reload aircraft files at any time. Use the instructions to choose the AI aircraft file you want to clear, and the data you want to replace it with.Įxample TSV file data (entries separated by horizontal tab characters): _aiPlaneFile1_.xml MyPlane.xml.Two files, README.TXT and REPLACER.TSV, will be available.Go to the AppData folder where SimplePlanes data is saved.Install the mod and activate it in the game. ![]()
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